So we have the running body from the Dark Vengance aspiring champion, with the faceless head made by shaving down a Tau helmet, that is connected via a half dozen cables to a lascannon backpack.
Well, that leaves the arms, and by extension the weapons. I've decided to give him a pair of extending swords mainly for the modeling potential and the dynamism. Having two whip like weapons requires the entire body to be in motion in order for them to be of use, other wise the on-attack weapon is held back by the counter force of the off-attack weapon.
The swords are still going to be segmented with the coil whip sections between the bladed sections. Previously I had done this by cutting the Raptor power sword into sections, drill a hole in each section, and then passing a length of pewter power cable through the segments. This works... visually... but not for gaming purposes.
The problem with this for a gaming piece is the general abuse a gaming piece will be exposed to. The stresses of being picked up and placed on the table. Being stuck into and removed from foam. Being pressed against other models, the list goes on. The pewter cables look very good, but they are not terribly strong and over time, the stresses placed on it will cause it to break. If used in a way where the cable is placed against something, like the hull of vehicle or the hips of a space marine, the stresses are greatly reduced as the majority of the stress is taken by the model. In this situation the pewter cable is free standing, or rather free flowing, and is out in the open exposing it to the full stresses with out anything to brace the cable.
So I needed to figure out a way to address this problem, while still keeping the visual appearance of the segmented sword with the whip coils. I hit on the idea of making several sections of power cables, using the Green Stuff Industries Tentacle Maker, and then drilling out a section through each segment so I could pass a thicker gauge wire through the power cable. Beyond this is was just a matter of sliding on each segment of sword blade and gluing the parts into place. Once all the segments were in place, I just had to bend the finished weapon into form.
Of course I still had to make the second weapon:
Well, that leaves the arms, and by extension the weapons. I've decided to give him a pair of extending swords mainly for the modeling potential and the dynamism. Having two whip like weapons requires the entire body to be in motion in order for them to be of use, other wise the on-attack weapon is held back by the counter force of the off-attack weapon.
The swords are still going to be segmented with the coil whip sections between the bladed sections. Previously I had done this by cutting the Raptor power sword into sections, drill a hole in each section, and then passing a length of pewter power cable through the segments. This works... visually... but not for gaming purposes.
The problem with this for a gaming piece is the general abuse a gaming piece will be exposed to. The stresses of being picked up and placed on the table. Being stuck into and removed from foam. Being pressed against other models, the list goes on. The pewter cables look very good, but they are not terribly strong and over time, the stresses placed on it will cause it to break. If used in a way where the cable is placed against something, like the hull of vehicle or the hips of a space marine, the stresses are greatly reduced as the majority of the stress is taken by the model. In this situation the pewter cable is free standing, or rather free flowing, and is out in the open exposing it to the full stresses with out anything to brace the cable.
So I needed to figure out a way to address this problem, while still keeping the visual appearance of the segmented sword with the whip coils. I hit on the idea of making several sections of power cables, using the Green Stuff Industries Tentacle Maker, and then drilling out a section through each segment so I could pass a thicker gauge wire through the power cable. Beyond this is was just a matter of sliding on each segment of sword blade and gluing the parts into place. Once all the segments were in place, I just had to bend the finished weapon into form.
Of course I still had to make the second weapon:
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